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authorDavid Aspinall2009-09-14 23:36:21 +0000
committerDavid Aspinall2009-09-14 23:36:21 +0000
commitb8bdbab2356aa0e68164143d3f78c73ad12197c7 (patch)
treef758c99e6891b65e4736688acb3a612ccc085151 /generic
parentae4c73ada9f3dcceb7e5061fa431cfec3c14877d (diff)
Adjust comment
Diffstat (limited to 'generic')
-rw-r--r--generic/proof-menu.el10
1 files changed, 4 insertions, 6 deletions
diff --git a/generic/proof-menu.el b/generic/proof-menu.el
index 9fc399a8..2c77ec24 100644
--- a/generic/proof-menu.el
+++ b/generic/proof-menu.el
@@ -43,12 +43,10 @@ If in three window or multiple frame mode, display two buffers.
The idea of this function is to change the window->buffer mapping
without adjusting window layout."
(interactive)
- ;; The GUI-tessence here is to implement a humane toggle, which
- ;; allows habituation. E.g. two taps of C-c C-l always
- ;; shows the goals buffer, three the trace buffer, etc.
- ;; (That behaviour makes less sense from the menu, though,
- ;; where it seems more natural just to rotate from last
- ;; position)
+ ;; Idea: a humane toggle, which allows habituation.
+ ;; E.g. two taps of C-c C-l always shows the goals buffer, three the
+ ;; trace buffer, etc. (Makes less sense from the menu, though,
+ ;; where it seems more natural just to rotate from last position)
(cond
((and (interactive-p)
(eq last-command 'proof-display-some-buffers))