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authorThomas Kleymann1998-08-14 10:09:58 +0000
committerThomas Kleymann1998-08-14 10:09:58 +0000
commit384dea58f73d89d64688183a4be55a4267184636 (patch)
treeae534f3cf539fb3876655f7bc191aac843dcc9a9
parent8549abf870767f9dbc11fd92e0c1ad1126cd3dfb (diff)
*** empty log message ***
-rw-r--r--script-management.texinfo6
1 files changed, 4 insertions, 2 deletions
diff --git a/script-management.texinfo b/script-management.texinfo
index 268add70..7cd401eb 100644
--- a/script-management.texinfo
+++ b/script-management.texinfo
@@ -18,7 +18,7 @@
Copyright @copyright{} 1997, 1998 LEGO Team, LFCS Edinburgh
@end titlepage
-@node Top, Introduction, (dir), (dir)
+@node Top, Credits, (dir), (dir)
@comment node-name, next, previous, up
A @emph{proof script} is a sequence of commands to a proof assistant.
@@ -42,6 +42,7 @@ modes exist for LEGO and Coq.
@end menu
@node Credits, Introduction, Top, Top
+@comment node-name, next, previous, up
@section Credits
Inspired by Yves Bertot's Centaur-based proof environment CtCoq, Healf
@@ -50,7 +51,8 @@ proof mode for Emacs. The original proof-by-pointing algorithm has been
implemented by Yves Bertot. This manual was originally written by Dilip
Sequeira.
-@node Introduction, Credits, Commands, Top
+@node Introduction, Commands, Credits, Top
+@comment node-name, next, previous, up
@section Introduction
Each script resides in an Emacs buffer, called a @emph{script buffer},