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val generate_new_structural_principle :
(* do we accept interactive proving *)
bool ->
(* induction principle on rel *)
Names.constant ->
(* Name of the new principle *)
(Names.identifier) option ->
(* the compute functions to use *)
Names.constant array ->
(* We prove the nth- principle *)
int ->
(* The tactic to use to make the proof w.r
the number of params
*)
(int -> Tacmach.tactic) ->
unit
(* val my_reflexivity : Tacmach.tactic *)
val prove_princ_for_struct : int -> Names.constant array -> int -> Tacmach.tactic
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