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authorMaxime Dénès2019-11-01 15:53:30 +0100
committerMaxime Dénès2019-11-01 15:53:30 +0100
commitfdabd4dbd6bfd60ad46fc8c945ed063860498e53 (patch)
tree01edf91f8b536ad4acfbba39e114daa06b40f3f8 /INSTALL
parentd00c0b93ec4cb5ca48a9dc2ddf2cfd2038208ee2 (diff)
parentacdaab2a8c2ccb63df364bb75de8a515b2cef484 (diff)
Merge PR #9867: Add primitive floats (binary64 floating-point numbers)
Ack-by: SkySkimmer Reviewed-by: Zimmi48 Ack-by: ejgallego Reviewed-by: maximedenes Ack-by: proux01 Ack-by: silene Ack-by: vbgl
Diffstat (limited to 'INSTALL')
-rw-r--r--INSTALL10
1 files changed, 10 insertions, 0 deletions
diff --git a/INSTALL b/INSTALL
index e30706e005..d9efd55b95 100644
--- a/INSTALL
+++ b/INSTALL
@@ -21,9 +21,19 @@ WHAT DO YOU NEED ?
- a C compiler
+ - an IEEE-754 compliant architecture with rounding to nearest
+ ties to even as default rounding mode (most architectures
+ should work nowadays)
+
- for CoqIDE, the lablgtk development files (version >= 3.0.0),
and the GTK 3.x libraries including gtksourceview3.
+ The IEEE-754 compliance is required by primitive floating-point
+ numbers (Require Import Floats). Common sources of incompatibility
+ are checked at configure time, preventing compilation. In the,
+ unlikely, event an incompatibility remains undetected, using Floats
+ would enable to prove False on this architecture.
+
Note that num and lablgtk should be properly registered with
findlib/ocamlfind as Coq's makefile will use it to locate the
libraries during the build.