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authorMatthieu Sozeau2016-06-15 18:59:33 +0200
committerMatthieu Sozeau2016-06-16 18:21:08 +0200
commitd041793ec3cad022ae54e4072f4f4b52b3cd1970 (patch)
tree7c38cc3739f048a9cd558a1485bf7dbeff9a1858
parent52620cf8ad42a47ba5e90a01b4368220085b654a (diff)
Fix resolve_one_typeclass to use the new engine
-rw-r--r--tactics/class_tactics.ml6
1 files changed, 4 insertions, 2 deletions
diff --git a/tactics/class_tactics.ml b/tactics/class_tactics.ml
index a4c068fa63..714e12e3d7 100644
--- a/tactics/class_tactics.ml
+++ b/tactics/class_tactics.ml
@@ -1458,8 +1458,10 @@ let resolve_one_typeclass env ?(sigma=Evd.empty) gl unique =
let depth = get_typeclasses_depth () in
let gls' =
if get_typeclasses_compat () = Flags.Current then
- Proofview.V82.of_tactic
- (Search.eauto_tac ~st ~only_classes:true ~depth [hints] ~dep:false) gls
+ try
+ Proofview.V82.of_tactic
+ (Search.eauto_tac ~st ~only_classes:true ~depth [hints] ~dep:true) gls
+ with Refiner.FailError _ -> raise Not_found
else V85.eauto85 depth ~st [hints] gls
in
let evd = sig_sig gls' in