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-rw-r--r--src/main/scala/chisel3/util/random/FibonacciLFSR.scala2
-rw-r--r--src/main/scala/chisel3/util/random/GaloisLFSR.scala16
-rw-r--r--src/main/scala/chisel3/util/random/LFSR.scala4
-rw-r--r--src/main/scala/chisel3/util/random/PRNG.scala24
4 files changed, 21 insertions, 25 deletions
diff --git a/src/main/scala/chisel3/util/random/FibonacciLFSR.scala b/src/main/scala/chisel3/util/random/FibonacciLFSR.scala
index 53a42320..c61f0210 100644
--- a/src/main/scala/chisel3/util/random/FibonacciLFSR.scala
+++ b/src/main/scala/chisel3/util/random/FibonacciLFSR.scala
@@ -47,7 +47,7 @@ class FibonacciLFSR(
step: Int = 1,
updateSeed: Boolean = false) extends PRNG(width, seed, step, updateSeed) with LFSR {
- def delta(s: UInt): UInt = s(width-2,0) ## taps.map{ case i => s(i - 1) }.reduce(reduction)
+ def delta(s: Seq[Bool]): Seq[Bool] = taps.map{ case i => s(i - 1) }.reduce(reduction) +: s.dropRight(1)
}
diff --git a/src/main/scala/chisel3/util/random/GaloisLFSR.scala b/src/main/scala/chisel3/util/random/GaloisLFSR.scala
index 3a61df95..85a6afde 100644
--- a/src/main/scala/chisel3/util/random/GaloisLFSR.scala
+++ b/src/main/scala/chisel3/util/random/GaloisLFSR.scala
@@ -45,18 +45,14 @@ class GaloisLFSR(
step: Int = 1,
updateSeed: Boolean = false) extends PRNG(width, seed, step, updateSeed) with LFSR {
- def delta(s: UInt): UInt = {
- val in = s.asBools
- val first = in.head
- val out = Wire(Vec(s.getWidth, Bool()))
- out
- .zip(in.tail :+ first)
+ def delta(s: Seq[Bool]): Seq[Bool] = {
+ val first = s.head
+ (s.tail :+ first)
.zipWithIndex
- .foreach {
- case ((l, r), i) if taps(i + 1) && (i + 1 != out.size) => l := reduction(r, first)
- case ((l, r), _) => l := r
+ .map {
+ case (a, i) if taps(i + 1) && (i + 1 != s.size) => reduction(a, first)
+ case (a, _) => a
}
- out.asUInt
}
}
diff --git a/src/main/scala/chisel3/util/random/LFSR.scala b/src/main/scala/chisel3/util/random/LFSR.scala
index 6663940c..a19f40d3 100644
--- a/src/main/scala/chisel3/util/random/LFSR.scala
+++ b/src/main/scala/chisel3/util/random/LFSR.scala
@@ -55,8 +55,8 @@ trait LFSR extends PRNG {
}
case None =>
reduction match {
- case XOR => when (reset.toBool) { state := state(width-1, 1) ## 1.U }
- case XNOR => when (reset.toBool) { state := state(width-1, 1) ## 0.U }
+ case XOR => when (reset.toBool) { state(0) := 1.U }
+ case XNOR => when (reset.toBool) { state(0) := 0.U }
}
}
diff --git a/src/main/scala/chisel3/util/random/PRNG.scala b/src/main/scala/chisel3/util/random/PRNG.scala
index e665648c..c74759b0 100644
--- a/src/main/scala/chisel3/util/random/PRNG.scala
+++ b/src/main/scala/chisel3/util/random/PRNG.scala
@@ -10,14 +10,14 @@ import chisel3.util.Valid
*/
class PRNGIO(val n: Int) extends Bundle {
- /** A [[chisel3.util.Valid Valid]] interface that can be used to set the seed */
- val seed = Input(Valid(UInt(n.W)))
+ /** A [[chisel3.util.Valid Valid]] interface that can be used to set the seed (internal PRNG state) */
+ val seed: Valid[Vec[Bool]] = Input(Valid(Vec(n, Bool())))
/** When asserted, the PRNG will increment by one */
- val increment = Input(Bool())
+ val increment: Bool = Input(Bool())
/** The current state of the PRNG */
- val out = Output(UInt(n.W))
+ val out: Vec[Bool] = Output(Vec(n, Bool()))
}
/** An abstract class representing a Pseudo Random Number Generator (PRNG)
@@ -35,25 +35,25 @@ abstract class PRNG(val width: Int, val seed: Option[BigInt], step: Int = 1, upd
/** Internal state of the PRNG. If the user sets a seed, this is initialized to the seed. If the user does not set a
* seed this is left uninitialized. In the latter case, a PRNG subclass *must do something to handle lockup*, e.g.,
- * the PRNG state should be manually reset to a safe value. E.g., [[LFSR]] will, based on the chosen reduction
- * operator, either set or reset the least significant bit of the state.
+ * the PRNG state should be manually reset to a safe value. [[LFSR]] handles this by, based on the chosen reduction
+ * operator, either sets or resets the least significant bit of the state.
*/
- val state: UInt = seed match {
- case Some(s) => RegInit(s.U(width.W))
- case None => Reg(UInt(width.W))
+ private [random] val state: Vec[Bool] = seed match {
+ case Some(s) => RegInit(VecInit(s.U(width.W).asBools))
+ case None => Reg(Vec(width, Bool()))
}
/** State update function
* @param s input state
* @return the next state
*/
- def delta(s: UInt): UInt
+ def delta(s: Seq[Bool]): Seq[Bool]
/** The method that will be used to update the state of this PRNG
* @param s input state
* @return the next state after `step` applications of [[PRNG.delta]]
*/
- final def nextState(s: UInt): UInt = (0 until step).foldLeft(s){ case (s, _) => delta(s) }
+ final def nextState(s: Seq[Bool]): Seq[Bool] = (0 until step).foldLeft(s){ case (s, _) => delta(s) }
when (io.increment) {
state := nextState(state)
@@ -80,7 +80,7 @@ object PRNG {
prng.io.seed.valid := false.B
prng.io.seed.bits := DontCare
prng.io.increment := increment
- prng.io.out
+ prng.io.out.asUInt
}
}