================================================ ========== ADAM's BIG ASS TODO LIST ============ ================================================ Important things: ======== Update Core ========== Change all primops to be strict on data widths Update parser and update tests on-reset Add source locaters Add Unit Tests for each pass ======== Check Passes ========== Parser Error if incorrectly assign stuff, like use = instead of := Well-formed high firrtl Unique names per module No name can be a prefix of any other name. No nested modules Only modules in circuit (no statements or expressions) Cannot connect directly to a mem ever Subfields are only on bundles, before type inference Can only connect to a Ref or Subfield or Index UInt only has positive ints After adding dynamic assertions, insert bounds check with accessor expansion Well-formed low firrtl All things only assigned to once ======== Other Passes ======== Temp Elimination ======== Consultations ======== Patrick: subword accesses (extractor?) draft example Stephen: width equality pin stephen on an example ======== Think About ======== annotation system zero-width wires on-reset expanding mems (consider changing defmem to be size, and element type) Make instances always male, flip the bundles on declaration Multi-streams for print statements/asserts (Jack) Consider def female node. (Patrick) Talk to palmer/patrick about how writing passes is going to be supported Figure out how widths propogate for all updated primops (Adam) Add partial bulk connect (Scott, Stephen) Add FIFOs to the IR (Palmer) Think about supporting generic primops on bundles and vecs (Adam) (wait until front-end more completed) ======== Update Spec ======== Add Not to spec add assertions and printfs cannot connect directly to a mem (loc can never contain a mem) Front-end needs to guarantee unique names per module. FIRRTL rule: No name can be a prefix of any other name. Future questions to address in spec: Introduction – motivation, and intended usage Philosophical justifications for all constructs More introduction for types, e.g. what is a ground type? What is a statement? What is an expression? What is a memory? Difference between vector type and memory? What are accessors for? Why would I ever write an empty statement? Mainly for use by compiler/passes What is a structural element? Duplication? Subtracting two unsigned numbers… Should talk to a math guy to figure it out What are shift left and shift right operations? HW doesn’t have these concepts. Need justification. What is lowered form? What is it for? ======== Pass Ideas ========== Bounds checks for accessors Overflow checks for add/add-wrap Check combinational Fast C++ where wires/register/instances are predicated ======== FIRRTL++ ========= Variable size FIFOs TruthTable node Custom types? Parameterized Types? ======== Next Layer Components ======= Accelerator with config registers Schedulable Decouple Nack Scheduler