From b0b3cc67e01b165272588b2d8bc178840ba83945 Mon Sep 17 00:00:00 2001 From: Guillaume Bertholon Date: Fri, 13 Jul 2018 16:22:35 +0200 Subject: Add primitive float computation in Coq kernel Beware of 0. = -0. issue for primitive floats The IEEE 754 declares that 0. and -0. are treated equal but we cannot say that this is true with Leibniz equality. Therefore we must patch the equality and the total comparison inside the kernel to prevent inconsistency. --- engine/eConstr.mli | 1 + 1 file changed, 1 insertion(+) (limited to 'engine/eConstr.mli') diff --git a/engine/eConstr.mli b/engine/eConstr.mli index 2afce38db7..90f50b764c 100644 --- a/engine/eConstr.mli +++ b/engine/eConstr.mli @@ -127,6 +127,7 @@ val mkCoFix : (t, t) pcofixpoint -> t val mkArrow : t -> Sorts.relevance -> t -> t val mkArrowR : t -> t -> t val mkInt : Uint63.t -> t +val mkFloat : Float64.t -> t val mkRef : GlobRef.t * EInstance.t -> t -- cgit v1.2.3