From 01a673e8d8e22e7aaebe5dc4e801d36ce29941b7 Mon Sep 17 00:00:00 2001 From: Gaƫtan Gilbert Date: Fri, 9 Nov 2018 15:58:52 +0100 Subject: Adapt to coq/coq#8933 (Make initial evar map argument to check_evars_are_solved optional) --- tuto3/src/construction_game.ml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tuto3/src/construction_game.ml b/tuto3/src/construction_game.ml index 831349c8cc..22b02f6893 100644 --- a/tuto3/src/construction_game.ml +++ b/tuto3/src/construction_game.ml @@ -136,7 +136,7 @@ let example_classes n = (* Question to coq developers: why do we pass two evd arguments to solve_remaining_evars? Is the choice of evd0 relevant here? *) let evd = Pretyping.solve_remaining_evars - (Pretyping.default_inference_flags true) env evd evd0 in + (Pretyping.default_inference_flags true) env evd ~initial:evd0 in let evd, final_type = Typing.type_of env evd proved_equality in Feedback.msg_notice (Printer.pr_econstr_env env evd proved_equality) -- cgit v1.2.3